Black Ops 7

BO7 Zombies Solver

Joemet123 Cheat Sheets And Solvers Are Coming From The Discord (discord.gg/MeatbawlArmy) Right To This Website!

Rex Infernus

Four Temples, Three Geared Handles And A Block Puzzle.

Quick Reference

Full Map Cheat Sheet

Coming Soon

The One-Page Overview Of The Whole Map.

Rex Infernus Is Still Waiting On Its Single-Page Sheet. The Tools Below Cover Every Puzzle Step In The Meantime.

Nyxara Crystals

Reference

The Dial Order Is Fixed, Not Randomised.

RIGHT · LEFT · RIGHT · MIDDLE · MIDDLE · MIDDLE · LEFT

How It Works

Turn The Crystals With The Void Claw In That Order To Steer The Bouncing Ball Into The Marked Door.

The Astral Flame Goes Into The Eye First To Start The Ball. The Dials Only Steer It.

Solvers & Walkthroughs

Veytharion Block Puzzle

Reference

A Classic River Crossing. Four Blocks, One Buffer, Seven Trips. The Answer Is The Same Every Game.

Acceptable Starting Orders — Slot All Four Into The LEFT Wall

  • WATER · PLANT · HAND · FIRE
  • PLANT · WATER · HAND · FIRE
  • FIRE · HAND · WATER · PLANT
  • FIRE · HAND · PLANT · WATER

Do This, Every Time

  1. Load FIRE First, Then HAND → Send RIGHT → Drop HAND First, Then FIRE.
  2. Load HAND On Its Own → Send LEFT. Nothing Else Moves.
  3. Load WATER First, Then HAND → Send RIGHT → Drop HAND First, Then WATER.
  4. Load FIRE First, Then HAND → Send LEFT → Drop HAND First, Then FIRE.
  5. Load PLANT First, Then HAND → Send RIGHT → Drop HAND First, Then PLANT.
  6. Load HAND On Its Own → Send LEFT. Nothing Else Moves.
  7. Load FIRE First, Then HAND → Send RIGHT → Drop HAND First, Then FIRE.

The Rules

  • FIRE Can Never Sit With WATER Or PLANT — Not On A Side, And Not Next To It In A Wall. HAND Cancels That, So HAND Is Your Buffer.
  • Nothing Moves Unless HAND Is In The Transporter With It. Put HAND On The Middle Bridge, Then Hit The Dial.
  • HAND Leaves Last And Lands First. Load The Other Block First, Then HAND; On Arrival Drop HAND First. That Keeps FIRE Buffered In Transit.

How It Works

Four Stone Blocks — WATER, FIRE, PLANT And HAND — Start In The Left Wall And All Four Have To Reach The Right.

Finished Right Wall: WATER · PLANT · HAND · FIRE

Any Of Those Four Works. FIRE Must Sit On An End With HAND Next To It — The Other Twenty Orders Fail The Step And Cost You A Round.

One Correction Worth Knowing: Some Written Guides Say To Bring FIRE And PLANT Back Together On The Middle Trip. That Strands FIRE With PLANT And WATER And Fails The Step. It Has To Be FIRE + HAND.

Dravakar Riddle

Reference

Find The Blue Writing On The Wall, Match It Below, Then Turn Each Dial That Many Times.

  • Left Galaxy SymbolRunner Symbol Turns Galaxy + Runner North-East Wall, By The Armor Wall-Buy
  • Back Runner SymbolStar Symbol Turns Runner + Star East Wall, Opposite The Writing, By The Ammo Box
  • Right Moon SymbolStar Symbol Turns Moon + Star South-East Wall, Left Of The GobbleGum Machine
  1. “I remember the runner that travels to stars, while moons and galaxies stay true”

    Left
    0
    Back
    2
    Right
    3
  2. “I drift to the runner that travels moons, who borrow from galaxies when stars stay true”

    Left
    3
    Back
    2
    Right
    1
  3. “I drift to stars that remember moons, who borrow the runner that travels galaxies”

    Left
    1
    Back
    2
    Right
    2
  4. “I remember galaxies that drift to moons, who borrow the runner that travels the stars”

    Left
    2
    Back
    0
    Right
    2

All Four Pillars Must Start Facing The Centre — These Counts Assume That. The Centre Pillar Confirms Your Answer, So Leave It Alone Until The Other Three Are Set.

How It Works

The Riddle Is Worded Differently Each Game But The Answer Is Not Random. Every Symbol Has A Fixed Base Direction, And The Riddle Just Reassigns Them Relative To Each Other — So All Four Wordings And Their Turn Counts Can Be Written Out Once.

The Counts Are Given Per Dial — Left, Back And Right. Each Dial Turns The Two Pillars Shown Beside It, And All Three Sit On The North-East To South-East Arc, So There Is No Need To Search The Other Walls. Not Sure Which Dial Is Which? Pull One Once And Watch Which Two Pillars Turn; Nothing Locks In Until You Touch The Centre Pillar.

Nexus Pillar Handle Alignment

Solver

Three Geared Handles That Must All Point At The Same Temple. Turning One Moves The Other Two By Double.

How To Read Your Handles And Lever
  • Handles Are Named By Distance From Pack-A-Punch. Inner Is Closest To PaP, Outer Is Furthest.
  • The Ring Has Six Spots: Four Temples Plus The House And One Empty Gap. The Gap Is A Real Position — Pick None Of The Above If A Handle Sits On It.
  • Spin Direction Comes From A Lever Under Pack-A-Punch. Horizontal (Not Pointing At The Stairs And Perk Machine) Is Counter-Clockwise. Vertical (Pointing At Them) Is Clockwise.
  • The Perk Machine There Starts As Deadshot And Later Becomes Wonderfizz, So It Is Named Generically.

How It Works

This Is The One That Genuinely Needs Solving. The Handles Are Geared — Turning One Moves That Ring By One Position And The Other Two By Two Each, So You Cannot Count Each Ring's Gap On Its Own.

Kowakujo

A Nine-Scroll Grid And A Murder Mystery.

Quick Reference

Full Map Cheat Sheet

Cheat Sheet

The One-Page Overview Of The Whole Map.

Kowakujo Full Sheet Open Full Size

Solvers & Walkthroughs

Scrolls Solver

Solver

A Three-By-Three Grid Where Hitting One Scroll Flips Its Neighbours Too. Match The Grid To Your Screen And It Returns The Shortest Set Of Hits.

Scrolls Reference Image
Scrolls Reference Open Full Size

How It Works

Each Scroll Is Either OUT (Facing Outwards, Active) Or IN (Facing Inwards, Inactive). You Need Every Scroll Facing IN. Hitting One Flips It And The Scrolls Above, Below, Left And Right Of It, Which Is Why Brute-Forcing It By Hand Rarely Lands. The Answer Updates As You Tap.

Mystery Step Solver

Solver

Five Paintings, Five Clues. Set What Your Game Rolled And It Works Out Every Painting Item Plus The Zodiac Dial.

Where To Find Each Clue

Location — 4th Painting Full Size
Cause Of Death Full Size
Time Of Death Full Size
Toxin Onset Full Size
Zodiac Dial Full Size
Clue Reference Tables

Accomplice → Evidence Item → Poison Ruled Out

AccompliceEvidence ItemNever This Poison
CourtierNoble's HatPlum Pit
MerchantAbacusMonkshood Flower
GardenerGardener's ShearsPufferfish

Cause Of Death → Possible Poisons

Cause Of DeathNarrows To
Noxious Food + EmesisPufferfish Or Plum Pit
Evidence Of ParalysisPufferfish Or Monkshood Flower
Contaminated / Noxious PlantMonkshood Flower Or Plum Pit

Location → Painting Item

4th Painting SymbolItem To Place
FishTea Whisk
MountainsHorse Statuette
BirdCalligraphy Brush

How It Works

Two Of The Five Paintings Are Fixed Every Game. Two Come Straight From A Clue. The Third — The Poison — Is Never Picked Directly; It Is The Only Option Left Once Your Accomplice And Your Cause Of Death Have Each Ruled One Out.

Some Written Guides Call The Courtier The “Noble”. Same Person — His Evidence Item Is The Noble's Hat.

Take The Time Of Death From The Court Doctor's Record And Rotate It Back By The Toxin Onset Hours From The Known Toxins Note. The Onset Time Is A Number Of Hours, Not A Poison — The Two Get Confused Constantly.

Totenreich

The Whole Map, The Crates And The Fishing Spots.

Quick Reference

Full Map Cheat Sheet

Cheat Sheet

The One-Page Overview Of The Whole Map.

Totenreich Full Sheet Open Full Size

Crate Paper

Cheat Sheet

The Crate And Wunderbarrage Paper.

Crate Paper Open Full Size

Fishing & Pole Locations

Cheat Sheet

Where Every Fishing Spot And Pole Sits On The Map.

Fishing & Pole Locations Open Full Size

Paradox Junction

Coming Soon.

Paradox Junction Tools

Coming Soon

Nothing Is Built For This Map Yet.

Sorry, There Are Updates Being Made To This Section. It Will Be Updated Following Finishing All The Totenreich Content. I Apologize.

Astra Malorum

Planets, Statues, Pillars And Skulls.

Quick Reference

Full Map Cheat Sheet

Cheat Sheet

The One-Page Overview Of The Whole Map.

Astra Malorum Full Sheet Open Full Size

Solvers & Walkthroughs

Statues — Book EE Step

Solver

Tap The Books That Appeared In Your Game And It Counts How Many Times To Turn Each Statue.

Statue Bookshelf Locations
Statue Bookshelf Locations Open Full Size

How It Works

Nine Books, Three Statues, Three Books Each. However Many Of A Statue's Books Showed Up In Your Game Is How Many Times You Turn That Statue. The Counts Update Live.

Oscar's Planet Order

Solver

Oscar Names Three Planets. Tap Them In Order And It Builds Your Three-Digit Code.

Planet Order Reference
Planet Order Open Full Size

How It Works

Each Planet Is Just Its Position From The Sun, So Mercury Is 1 And Neptune Is 8.

Pillar Piano Symbols

Solver

Log The Five Symbols In The Order They Played. STATIC Stands In For The One You Never Saw.

Pillar Symbols Reference
Pillar Symbols Open Full Size

Purple Skulls Free Perks

Solver

Log The Order The Five Purple Skulls Need Shooting In.

Purple Skull Locations
Purple Skull Locations Open Full Size

Ashes Of The Damned

The Gauntlet, The Codes And A Free Ray Gun.

Quick Reference

Full Map Cheat Sheet

Cheat Sheet

The One-Page Overview Of The Whole Map.

Ashes Full Sheet Open Full Size

Blood Ritual Chalkboard Code

Cheat Sheet

The Blood Ritual Chalkboard Code Sheet.

Blood Ritual Code Open Full Size

Rocket Launch Code

Cheat Sheet

The Rocket Launch Code Sheet.

Rocket Launch Code Open Full Size

Projector Reels

Cheat Sheet

The Projector Reel Reference.

Projector Reels Open Full Size

Solvers & Walkthroughs

Necrofluid Gauntlet

Solver

Three Symbols, One Each From The Tower, The Barn And The House. Tap The Actual Symbol You See.

Symbol Locations Map
LocationIts SymbolsWhere It Goes
Tower1, 2, 3, 4Left Of Eye
Barn5, 6, 7, 8Back Of Eye
House9, 10, 11, 12Right Of Eye
Symbol Locations Open Full Size

How It Works

Twelve Possible Symbols Split Across Three Locations. Your Game Uses One From Each. Tap Yours Below — The Symbols Are Shown As Pictures Rather Than Numbers, So You Are Matching Shapes Instead Of Remembering Digits Across Half A Map.

60s Reference Guide If You're Confused — Watch On YouTube

Free RG-MK2

Solver

Seven Jump Pads. Log The Order You Take Them And It Writes Out The Route Pad By Pad.

Jump Pad Map
PadLocation
1Janus Towers
2Vandorn Farm
3Ashwood (Doubletap Side)
4Blackwater
5Exit 115
6Zarya Cosmodrome
7Ashwood (Jugg Side)
Jump Pad Map Open Full Size